Call for Workshop Proposals
The IEEE Gaming, Entertainment, and Media (GEM) conference invites researchers, academics, and industry professionals to submit workshop proposals that delve into the dynamic intersection of technology, games, entertainment, media, and the arts. Come and be part of this exciting and innovative conference, where you can experience the cutting-edge results that occur when various disciplines converge.
Workshops provide an interactive and immersive platform for in-depth exploration, collaboration, and knowledge exchange. They offer an opportunity to engage with fellow experts, enthusiasts, and emerging talents in the areas of gaming, entertainment, media, and the arts. We are seeking novel workshop proposals that address innovative research, technological advancements, creative practices, and emerging trends in these domains. We look forward to receiving your innovative workshop proposals and to witnessing the exciting confluence of technology, games, entertainment, media, and the arts at IEEE GEM 2023 in Barbados.
Scope
We encourage workshop organizers to propose sessions that encompass a wide range of topics, including but not limited to:
Games
Serious and Applied Games for Health and Wellness
Serious Games for Education
Industry Applications for Serious Gaming
Ethics & Privacy in Games
Game design, development and UX standards
Game technologies
Machine Learning & AI in Games
DEIA in Games
Sensing Technologies for Games in Pedagogy and Research
Art games and technology
Entertainment
Immersive Visualizations and sounds
VFX & Pipeline design
Deep fakes and Entertainment
Ethics & Privacy in Interactive Entertainment
Interfaces for Immersive Environments
Wearables and Tactile Interfaces
Social robots and entertainment
New Performance Practices
AI in show control and automation
Virtual cinematography
Documentary technologies
Media
AI, Big Data and IoT in media consumption and dissemination
Dis- and mis-information detection and mitigation
Offensive, racist, and violent language detection
Deep Fakes and media
High Dynamic Range theories, technologies, and challenges
Art design and digital media technologies
New media technologies in health, humanities, and education
Psychosocial impact of new media technologies
Proposal Format
We invite proposals for half-day workshops. The submission should be sent as a single PDF file. Each proposal should include the following information:
Title and abstract: A concise and descriptive title, along with a brief abstract summarizing the workshop's objectives, scope, and relevance to the conference theme.
Organizers: Names, affiliations, and brief biographies of the workshop organizers, highlighting their expertise in the field.
A brief (1-page) CV of each (proposed) workshop chair, highlighting prior experience in organizing similar workshops.
A brief description of the topic of the workshop and its relevance to the conference.
A list of likely program committee members.
An estimate of the number of submissions that will be made, based on workshops held in previous years or any other information.
Any further information deemed relevant, e.g., previous workshops held on similar themes.
Use this link to submit your proposal: https://edas.info/N31042
Important Dates
Workshop proposal submission deadline: August 31, 2023
Notification of workshop acceptance: September 14, 2023
Registration Deadline: September 29, 2023
Site link and content deadline: November 12, 2023
Organizer Responsibilities
For the accepted workshops, the organizers will be responsible for the following:
Constituting the workshop program committee
Setting up a workshop website
Advertising the workshop
Managing the paper review and selection process
Ensuring that at least one author of each accepted paper attends to present the paper (this may require announcing regulations that stipulate this as a pre-requisite for the publication of the paper in the workshop proceedings)
Ensuring that the workshop delivers useful scholarly/research value via active discussion/debate.
Workshops will be held for half a day.
At least one author for each paper accepted to a workshop will need to register for the workshop program.