Call for Tutorial Proposals
The IEEE CTSoc International Conference on Gaming, Entertainment & Media (GEM) 2023 is for researchers and practitioners in all forms of games, entertainment, and media. Our goal is to consider the social, political, cultural, and philosophical impacts of applying these technologies for the betterment of humanity.
We are looking for tutorials in the following Areas of Interest
Games
Serious and Applied Games for Health and Wellness
Serious Games for Education
Industry Applications for Serious Gaming
Ethics & Privacy in Games
Game design, development and UX standards
Game technologies
Machine Learning & AI in Games
DEIA in Games
Sensing Technologies for Games in Pedagogy and Research
Art games and technology
Entertainment
Immersive Visualizations and sounds
VFX & Pipeline design
Deep Fakes and Entertainment
Ethics & Privacy in Interactive Entertainment
Interfaces for VR/AR and Immersive Environments
Wearables and Tactile Interfaces
Social robots and entertainment
New Performance Practices
AI in show control and automation
Virtual cinematography
Documentary technologies
Media
AI, Big Data and IoT in media consumption and dissemination
Dis- and mis-information detection and mitigation.
Offensive, racist, and violent language detection
Deep Fakes and media
High Dynamic Range theories, technologies, and challenges
Art design and digital media technologies
New media technologies in health, humanities, and education
Psychosocial impact of new media technologies
Submission Guidelines
Proposals should be 2-3 pages in length in IEEE letter format, with the presenters’ CVs submitted as supplemental material. The proposal should include the following information:
Title
Area of Interest
Name, affiliation, and email addresses of presenters
Proposed duration: 2 hours, 20 minutes or half day (4 hours with 30-minute break)
Target audience: Who is expected to attend? What prior knowledge is assumed/required? How many attendees are expected?
Expected outcome: What would the attendees learn?
Novelty/innovation being presented: What is new and innovative in the tutorial?
Tutorial abstract
Tutorial Details: Explain with as much detail as necessary what will be offered in the tutorial.
Hands-on Component (if applicable): What is involved in the hands-on component? What tools, software, are needed? Is the attendee expected to provide any materials?
Supplementary materials:
Any additional materials that provide a complete picture of the tutorial, e.g. slides from previous similar tutorials conducted, requests, etc.
Presenters’ CVs: A 2-3 page CV of each presenter that includes name, affiliation, current position, mailing address, and email address. A summary of their experience in the tutorial area should be included as well as a list of publications and/or presentations that are relevant to the tutorial. Evidence of teaching and/or experience in the topic area should also be provided.
Submission Procedure
Proposals should be submitted by August 31, 2023. Submissions should be in PDF using the IEEE letter format with the presenters’ CVs included as supplementary material. The submission should be sent as a single PDF file. Proposers will be notified of the committee’s decision by September 14, 2023. Tutorial proposers should have the finalized tutorial descriptions, bios, and conference registration by September 29, 2023. Completed course materials should be available before November 12, 2023.
Submit your proposal using this link: https://edas.info/N31042